Unità d'assalto: differenze tra le versioni

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Riga 1: Riga 1:
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{|  
{|  
|-
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_commando.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_commando.jpg}}
|-
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
|-
|-  
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} [[Caserma delle truppe d'assalto]]
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} [[Caserma delle truppe d'assalto]]
|-
|-  
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 250 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money.png}}, 250 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 250 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money.png}}, 250 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
|-
|-  
| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 24m per punto ferita
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 24m per punto ferita
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/close_quarters.png}}<br />[[Abilità Unità#Corpo a Corpo|Corpo a Corpo]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/close_quarters.png}}<br />[[Abilità Unità#Corpo a Corpo|Corpo a Corpo]]
| Guadagna un bonus d'attacco quando attacca un campo adiacente.
| Guadagna un bonus d'attacco quando attacca un campo adiacente.
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/stealth.png}}<br />[[Abilità Unità#Furtività|Furtività]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/stealth.png}}<br />[[Abilità Unità#Furtività|Furtività]]
| L'unità può nascondersi dagli attacchi dalla distanza in questo terreno.
| L'unità può nascondersi dagli attacchi dalla distanza in questo terreno.
Riga 29: Riga 29:




<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Età Postmoderna Unità]]
[[Age::Età Postmoderna]]
[[UnitType::Unità Leggera]]
[[TypeImage::https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[Attack::80]]
[[Defense::55]]
[[Range::7]]
[[Movement::18]]
[[AgeBackgroundColor::4f5751]]
[[AgeBorderColor::f8f8f8]]
[[AgeFontColor::ffead5]]
[[Points::3600]]
[[Name::Unità d'assalto]]
[[ExternalImage::https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_commando.jpg]]
[[SkillIcon1::https://foeit.innogamescdn.com/assets/shared/icons/close_quarters.png]]
[[SkillName1::Corpo a Corpo]]
[[SkillIcon2::https://foeit.innogamescdn.com/assets/shared/icons/stealth.png]]
[[SkillName2::Furtività]]
[[AttackBonusImage1::https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[AttackBonusValue1::+40]]
[[AttackBonusImage2::https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png]]
[[AttackBonusValue2::+40]]
[[AttackBonusImage3::https://foeit.innogamescdn.com/assets/shared/icons/sandbagcircle.png]]
[[AttackBonusValue3::+25]]
[[DefenseBonusImage1::https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[DefenseBonusValue1::+40]]
[[DefenseBonusImage2::https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png]]
[[DefenseBonusValue2::+40]]
[[DefenseBonusImage3::https://foeit.innogamescdn.com/assets/shared/icons/forest.png]]
[[DefenseBonusValue3::+50]]
[[DefenseBonusImage4::https://foeit.innogamescdn.com/assets/shared/icons/sandbagcircle.png]]
[[DefenseBonusValue4::+25]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
Riga 77: Riga 40:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-  
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_commando.jpg}}<br />Età Postmoderna
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_commando.jpg}}<br />Età Postmoderna
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png}} Unità Leggera
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png}} Unità Leggera

Versione delle 10:14, 12 gen 2021

armyuniticons_90x90_commando.jpg
Proprietà
Può essere addestrato in:
military.png
Caserma delle truppe d'assalto
Costi Addestramento:
icon_construction_reduction.png
250
money.png
, 250
supplies.png
Tempo di Addestramento:
time.png
4h
military_boost.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time.png
24m per punto ferita
Abilità
close_quarters.png

Corpo a Corpo
Guadagna un bonus d'attacco quando attacca un campo adiacente.
stealth.png

Furtività
L'unità può nascondersi dagli attacchi dalla distanza in questo terreno.


Era Tipo
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_commando.jpg

Età Postmoderna
light_melee.png
Unità Leggera
3.600 80 55 7 18
heavy_melee.png
+40
long_ranged.png
+40
sandbagcircle.png
+25
heavy_melee.png
+40
long_ranged.png
+40
forest.png
+50
sandbagcircle.png
+25