Medusa: differenze tra le versioni

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(2 versioni intermedie di uno stesso utente non sono mostrate)
Riga 2: Riga 2:
{|  
{|  
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_medusa-0328a4859.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_medusa-0319f24fb.jpg}}
|-  
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
Riga 21: Riga 21:
|-  
|-  
|-  
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rapid_deployment-02c465574.png}}<br />[[Abilità Unità#Schieramento Rapido|Schieramento Rapido]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rapid_deployment-9db40410a.png}}<br />[[Abilità Unità#Schieramento Rapido|Schieramento Rapido]]
| Inizia una battaglia in un campo casuale della mappa. Agisce prima di qualunque altra unità.
| Inizia una battaglia in un campo casuale della mappa. Agisce prima di qualunque altra unità.
|-  
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/blast-6df165092.png}}<br />[[Abilità Unità#Esplosione|Esplosione]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}}<br />[[Abilità Unità#Esplosione|Esplosione]]
| Ottieni un bonus di attacco crescente avvicinandoti all'obiettivo. Ignora la furtività.
| Ottieni bonus attacco per ogni campo vicino all'obiettivo. Ignora la furtività.
|}
|}


Riga 34: Riga 34:
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-  
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_medusa-64c3f2d94.jpg}}<br />Futuro Oceanico
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_medusa-7651f3cca.jpg}}<br />Futuro Oceanico
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-b00e96d08.png}} Unità d'Artiglieria
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} Unità d'Artiglieria
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 9.270
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 9.270
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 210
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 210
Riga 48: Riga 48:
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 50
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 50
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 0
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 0
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} +150<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +180<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/plain-38c11b5cd.png}} +50
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +150<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +180<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/plain-5ace050fd.png}} +50
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} +150<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +180<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks-a821aab13.png}} +30
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +150<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +180<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +30
|}
|}

Versione attuale delle 13:07, 29 mar 2023

armyuniticons_90x90_medusa-0319f24fb.jpg
Proprietà
Può essere addestrato in:
military-f78f239f6.png
Silo delle Meduse
Costi Addestramento:
icon_construction_reduction-df2ba2025.png
5.600
money-ecd40aa19.png
, 2.400
supplies-660dd9d0f.png
Tempo di Addestramento:
time-acd387ad4.png
4h
military_boost-e235e8b99.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time-acd387ad4.png
24m per punto ferita
Abilità
rapid_deployment-9db40410a.png

Schieramento Rapido
Inizia una battaglia in un campo casuale della mappa. Agisce prima di qualunque altra unità.
blast-e1c79d5b4.png

Esplosione
Ottieni bonus attacco per ogni campo vicino all'obiettivo. Ignora la furtività.


Era Tipo
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_medusa-7651f3cca.jpg

Futuro Oceanico
long_ranged-3fbf922e0.png
Unità d'Artiglieria
9.270 210 140 50 0
light_melee-164093475.png
+150
heavy_melee-a77a87477.png
+180
plain-5ace050fd.png
+50
light_melee-164093475.png
+150
heavy_melee-a77a87477.png
+180
rocks-47b91dbfb.png
+30