Martello a levitazione: differenze tra le versioni

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(3 versioni intermedie di uno stesso utente non sono mostrate)
Riga 2: Riga 2:
{|  
{|  
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hover_hammer.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hover_hammer-48ca452eb.jpg}}
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
|-  
|-  
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} [[Parkour di Martello a levitazione]]
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Parkour di Martello a levitazione]]
|-  
|-  
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 9.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money.png}}, 6.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 9.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 6.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
|-  
|-  
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
|-  
|-  
| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 24m per punto ferita
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per punto ferita
|-  
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
|-  
|-  
|-  
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/double_damage.png}}<br />[[Abilità Unità#Occhio Acuto|Occhio Acuto]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Abilità Unità#Occhio Acuto|Occhio Acuto]]
| Dopo aver attaccato, fornisce il X% di possibilità di raddoppiare i danni sulle unità nemiche di qualsiasi era.
| Dopo aver attaccato, fornisce il X% di possibilità di raddoppiare i danni sulle unità nemiche di qualsiasi era.
|-  
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/flying.png}}<br />[[Abilità Unità#Volando|Volando]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}}<br />[[Abilità Unità#Volando|Volando]]
| Non può essere attaccato dall'artiglieria. Ignora il terreno mentre si muove.
| Non può essere attaccato dall'artiglieria. Ignora il terreno mentre si muove.
|}
|}
Riga 33: Riga 33:
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-  
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_hammer.jpg}}<br />Fascia degli asteroidi dell'era spaziale
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_hammer-410e79bea.jpg}}<br />Era Spaziale: Fascia degli Asteroidi
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast.png}} Unità Veloce
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} Unità Veloce
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 17.500
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 17.500
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 700
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 700
Riga 48: Riga 48:
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 1
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 1
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 28
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 28
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks.png}} +120
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +120
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks.png}} +60
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +60
|}
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Versione attuale delle 13:08, 29 mar 2023

armyuniticons_90x90_hover_hammer-48ca452eb.jpg
Proprietà
Può essere addestrato in:
military-f78f239f6.png
Parkour di Martello a levitazione
Costi Addestramento:
icon_construction_reduction-df2ba2025.png
9.000
money-ecd40aa19.png
, 6.000
supplies-660dd9d0f.png
Tempo di Addestramento:
time-acd387ad4.png
4h
military_boost-e235e8b99.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time-acd387ad4.png
24m per punto ferita
Abilità
double_damage-ea6cf61c9.png

Occhio Acuto
Dopo aver attaccato, fornisce il X% di possibilità di raddoppiare i danni sulle unità nemiche di qualsiasi era.
flying-f5e95997f.png

Volando
Non può essere attaccato dall'artiglieria. Ignora il terreno mentre si muove.


Era Tipo
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_hover_hammer-410e79bea.jpg

Era Spaziale: Fascia degli Asteroidi
fast-1c8a69511.png
Unità Veloce
17.500 700 700 1 28
short_ranged-39a9cb259.png
+300
long_ranged-3fbf922e0.png
+300
rocks-47b91dbfb.png
+120
short_ranged-39a9cb259.png
+300
long_ranged-3fbf922e0.png
+300
rocks-47b91dbfb.png
+60