Furfante: differenze tra le versioni

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(22 versioni intermedie di 3 utenti non mostrate)
Riga 1: Riga 1:
{| style="width: 85%; margin: auto;"
<!-- This page is automatically generated. Manual edits will be overwritten! -->
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Rogue'''
{|  
|-
|-  
| style="text-align: center;" colspan="2" |[[File:Agente Secreto.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rogue-8dbaf4fa6.jpg}}
The Rogue is a special light military unit initially released during the 2013 Easter Event. This unit can transform into any of its living allies when it is hit. It will then copy all of the stats from that unit (and lose it's secret identity). If there are only units with this bonus remaining or no other living allies when it is hit, it will die immediately, so technically, it should not have a 1 for defense.
|-  
The Rogue ignores first damage.
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
| style="width: 30%;" | '''Può essere addestrato in:'''
|-
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Covo dei Furfanti]], [[Tana dei furfanti]], [[Nascondiglio del Procione]]
| style="width: 30%;"| Age:
|-  
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] All Ages
| style="width: 30%;" | '''Costi Addestramento:'''
|-
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} Nessun costo
| style="width: 30%;"| Type:
|-  
| style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png|link=]] Light Unit
| style="width: 30%;" | '''Tempo di Addestramento:'''
|-
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 1d<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
| style="width: 30%;"| Attack:
|-  
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 100
| style="width: 30%;" | '''Tempo di cura:'''
|-
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 2h 24m per punto ferita
| style="width: 30%;"| Defense:
|-  
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 1
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
|-
|-
| style="width: 30%;"| Range:
|-  
| style="width: 70%;"| [[File:Icon_range.png|link=]] 1
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rogue-7ce5fb12a.png}}<br />[[Abilità Unità#Identità segreta|Identità segreta]]
|-
| Ignora la prima ondata di danni subiti e trasforma l'unità in un'altra presente nel tuo esercito. Se non possiedi altre unità prive di Identità segreta, l'unità invece muore.
| style="width: 30%;"| Movement:
|}
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 14
 
|-
 
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Bonuses'''
{| style="margin: auto;"
|-
|-  
| style="width: 30%;"| Attack:
! style="text-align: center; font-weight: bold;" | Era
| style="width: 70%;"| ''none''
! style="text-align: center; font-weight: bold;" | Tipo
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="width: 30%;"| Defense:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
| style="width: 70%;"| ''none''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilities'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
| style="text-align: center;" colspan="2" | [[File:Rogue.png|link=Secret Identity]] [[Secret Identity]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Other Info'''
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rogue-1343ccc7e.jpg}}<br />Di nessun periodo
|-
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Unità Leggera
| style="width: 30%;"| Battle Points:
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 200
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 200
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 100
|-
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 1
| style="width: 30%;"| Requirements:  
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 1
| style="width: 70%;"| [[File:Military_small.png|link=]] [[Rogue Hideout]]
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 14
|-
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | Nessuna
| style="width: 30%;"| Training Costs:
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | Nessuna
| style="width: 70%;"| [[File:Icon_construction_reduction.png|link=]] ''none''
|-
| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 hours
|-
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 144 mins/hitpoint
|}
|}

Versione attuale delle 11:32, 14 feb 2024

armyuniticons_90x90_rogue-8dbaf4fa6.jpg
Proprietà
Può essere addestrato in:
military-f78f239f6.png
Covo dei Furfanti, Tana dei furfanti, Nascondiglio del Procione
Costi Addestramento:
icon_construction_reduction-df2ba2025.png
Nessun costo
Tempo di Addestramento:
time-acd387ad4.png
1d
military_boost-e235e8b99.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time-acd387ad4.png
2h 24m per punto ferita
Abilità
rogue-7ce5fb12a.png

Identità segreta
Ignora la prima ondata di danni subiti e trasforma l'unità in un'altra presente nel tuo esercito. Se non possiedi altre unità prive di Identità segreta, l'unità invece muore.


Era Tipo
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_rogue-1343ccc7e.jpg

Di nessun periodo
light_melee-164093475.png
Unità Leggera
200 100 1 1 14 Nessuna Nessuna