Carri armati a levitazione: differenze tra le versioni

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Riga 2: Riga 2:
{|  
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hover_tank.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hover_tank-ccf77f7b0.jpg}}
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
|-  
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| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} [[Base dei carri armati a levitazione]]
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Base dei carri armati a levitazione]]
|-  
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| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 3.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money.png}}, 3.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 3.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 3.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
|-  
|-  
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
|-  
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| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 24m per punto ferita
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per punto ferita
|-  
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
|-  
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| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/force_field.png}}<br />[[Abilità Unità#Campo di forza|Campo di forza]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/force_field-26898f852.png}}<br />[[Abilità Unità#Campo di forza|Campo di forza]]
| Assorbe il 2 dei punti danno, per un minimo di 1 punto danno.
| Assorbe il 2 dei punti danno, per un minimo di 1 punto danno.
|-  
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/stealth.png}}<br />[[Abilità Unità#Furtività|Furtività]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/stealth-2870b8388.png}}<br />[[Abilità Unità#Furtività|Furtività]]
| L'unità può nascondersi dagli attacchi dalla distanza in questo terreno.
| L'unità può nascondersi dagli attacchi dalla distanza in questo terreno.
|}
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Riga 33: Riga 33:
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus
|-  
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| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_tank.jpg}}<br />Età del Futuro
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_tank-8ee98acb9.jpg}}<br />Età del Futuro
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Unità Pesante
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} Unità Pesante
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 8.910
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 8.910
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 120
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 120
Riga 48: Riga 48:
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 12
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 12
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 15
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 15
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast.png}} +20<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png}} +100
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +20<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} +100
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast.png}} +20<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png}} +100
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +20<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} +100
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Versione delle 13:41, 16 feb 2021

armyuniticons_90x90_hover_tank-ccf77f7b0.jpg
Proprietà
Può essere addestrato in:
military-f78f239f6.png
Base dei carri armati a levitazione
Costi Addestramento:
icon_construction_reduction-df2ba2025.png
3.000
money-ecd40aa19.png
, 3.000
supplies-660dd9d0f.png
Tempo di Addestramento:
time-acd387ad4.png
4h
military_boost-e235e8b99.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time-acd387ad4.png
24m per punto ferita
Abilità
force_field-26898f852.png

Campo di forza
Assorbe il 2 dei punti danno, per un minimo di 1 punto danno.
stealth-2870b8388.png

Furtività
L'unità può nascondersi dagli attacchi dalla distanza in questo terreno.


Era Tipo
rank-57652d887.png
attack-4d273fa55.png
defense-72fdd7ceb.png
range-fcf47db0c.png
movement-5ac695fd7.png
attack-4d273fa55.png

Bonus
defense-72fdd7ceb.png

Bonus
armyuniticons_50x50_hover_tank-8ee98acb9.jpg

Età del Futuro
heavy_melee-070441836.png
Unità Pesante
8.910 120 120 12 15
fast-8d4c847af.png
+20
short_ranged-85371eefa.png
+100
fast-8d4c847af.png
+20
short_ranged-85371eefa.png
+100