C.R.A.B. robotico: differenze tra le versioni

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Riga 1: Riga 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_crab_mech.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_crab_mech.jpg}}
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
|-
|-  
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} [[Laboratorio C.R.A.B.]]
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} [[Laboratorio C.R.A.B.]]
|-
|-  
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.500 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money.png}}, 6.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.500 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money.png}}, 6.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
|-
|-  
| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 24m per punto ferita
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 24m per punto ferita
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/reactive_armor.png}}<br />[[Abilità Unità#Armatura Reattiva|Armatura Reattiva]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/reactive_armor.png}}<br />[[Abilità Unità#Armatura Reattiva|Armatura Reattiva]]
| Non può subire più di 4 danni per ogni attacco.
| Non può subire più di 4 danni per ogni attacco.
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/blast.png}}<br />[[Abilità Unità#Esplosione|Esplosione]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/blast.png}}<br />[[Abilità Unità#Esplosione|Esplosione]]
| Ottieni bonus attacco per ogni campo vicino all'obiettivo. Ignora la furtività.
| Ottieni bonus attacco per ogni campo vicino all'obiettivo. Ignora la furtività.
Riga 29: Riga 29:




<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Futuro oceanico Unità]]
[[Age::Futuro oceanico]]
[[UnitType::Unità Pesante]]
[[TypeImage::https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[Attack::210]]
[[Defense::130]]
[[Range::7]]
[[Movement::20]]
[[AgeBackgroundColor::19483c]]
[[AgeBorderColor::3fffe1]]
[[AgeFontColor::cbfff3]]
[[Points::11330]]
[[Name::C.R.A.B. robotico]]
[[ExternalImage::https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_crab_mech.jpg]]
[[SkillIcon1::https://foeit.innogamescdn.com/assets/shared/icons/reactive_armor.png]]
[[SkillName1::Armatura Reattiva]]
[[SkillIcon2::https://foeit.innogamescdn.com/assets/shared/icons/blast.png]]
[[SkillName2::Esplosione]]
[[AttackBonusImage1::https://foeit.innogamescdn.com/assets/shared/icons/fast.png]]
[[AttackBonusValue1::+80]]
[[AttackBonusImage2::https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png]]
[[AttackBonusValue2::+60]]
[[AttackBonusImage3::https://foeit.innogamescdn.com/assets/shared/icons/hills.png]]
[[AttackBonusValue3::+60]]
[[AttackBonusImage4::https://foeit.innogamescdn.com/assets/shared/icons/rubble.png]]
[[AttackBonusValue4::+50]]
[[DefenseBonusImage1::https://foeit.innogamescdn.com/assets/shared/icons/fast.png]]
[[DefenseBonusValue1::+80]]
[[DefenseBonusImage2::https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png]]
[[DefenseBonusValue2::+60]]
[[DefenseBonusImage3::https://foeit.innogamescdn.com/assets/shared/icons/sandbagcircle.png]]
[[DefenseBonusValue3::+80]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
Riga 77: Riga 40:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_crab_mech.jpg}}<br />Futuro oceanico
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_crab_mech.jpg}}<br />Futuro oceanico
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Unità Pesante
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Unità Pesante

Versione delle 10:14, 12 gen 2021

armyuniticons_90x90_crab_mech.jpg
Proprietà
Può essere addestrato in:
military.png
Laboratorio C.R.A.B.
Costi Addestramento:
icon_construction_reduction.png
1.500
money.png
, 6.000
supplies.png
Tempo di Addestramento:
time.png
4h
military_boost.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time.png
24m per punto ferita
Abilità
reactive_armor.png

Armatura Reattiva
Non può subire più di 4 danni per ogni attacco.
blast.png

Esplosione
Ottieni bonus attacco per ogni campo vicino all'obiettivo. Ignora la furtività.


Era Tipo
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_crab_mech.jpg

Futuro oceanico
heavy_melee.png
Unità Pesante
11.330 210 130 7 20
fast.png
+80
short_ranged.png
+60
hills.png
+60
rubble.png
+50
fast.png
+80
short_ranged.png
+60
sandbagcircle.png
+80