Artiglieria Missilistica: differenze tra le versioni
Vai alla navigazione
Nessun oggetto della modifica |
Nessun oggetto della modifica |
||
Riga 2: | Riga 2: | ||
{| | {| | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_missile_artillery.jpg}} | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_missile_artillery-794cc1788.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | ||
|- | |- | ||
| style="width: 30%;" | '''Può essere addestrato in:''' | | style="width: 30%;" | '''Può essere addestrato in:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} [[Sito Missilistico]] | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Sito Missilistico]] | ||
|- | |- | ||
| style="width: 30%;" | '''Costi Addestramento:''' | | style="width: 30%;" | '''Costi Addestramento:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 5.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies.png}} | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 5.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} | ||
|- | |- | ||
| style="width: 30%;" | '''Tempo di Addestramento:''' | | style="width: 30%;" | '''Tempo di Addestramento:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento | ||
|- | |- | ||
| style="width: 30%;" | '''Tempo di cura:''' | | style="width: 30%;" | '''Tempo di cura:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 24m per punto ferita | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per punto ferita | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità''' | ||
|- | |- | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/mirv.png}}<br />[[Abilità Unità#MIRV|MIRV]] | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/mirv-0538524b2.png}}<br />[[Abilità Unità#MIRV|MIRV]] | ||
| Colpisce l'unità mirata e 1-3 unità aggiuntive nel suo raggio. | | Colpisce l'unità mirata e 1-3 unità aggiuntive nel suo raggio. | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/one_shot.png}}<br />[[Abilità Unità#Colpo Singolo|Colpo Singolo]] | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/one_shot-cfe9d243d.png}}<br />[[Abilità Unità#Colpo Singolo|Colpo Singolo]] | ||
| Questa unità viene rimossa dalla battaglia dopo aver attaccato. muore quando la battaglia viene persa. | | Questa unità viene rimossa dalla battaglia dopo aver attaccato. muore quando la battaglia viene persa. | ||
|} | |} | ||
Riga 33: | Riga 33: | ||
! style="text-align: center; font-weight: bold;" | Era | ! style="text-align: center; font-weight: bold;" | Era | ||
! style="text-align: center; font-weight: bold;" | Tipo | ! style="text-align: center; font-weight: bold;" | Tipo | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_missile_artillery.jpg}}<br />Età Contemporanea | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_missile_artillery-da71bf336.jpg}}<br />Età Contemporanea | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png}} Unità d'Artiglieria | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-b00e96d08.png}} Unità d'Artiglieria | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 6.240 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 6.240 | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 50 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 50 | ||
Riga 48: | Riga 48: | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 18 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 18 | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 16 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 16 | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +25<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png}} +10 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +25<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} +10 | ||
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +25<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png}} +10 | | style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +25<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} +10 | ||
|} | |} |
Versione delle 13:41, 16 feb 2021
Proprietà | |
Può essere addestrato in: | Sito Missilistico |
Costi Addestramento: | 5.000 |
Tempo di Addestramento: | 4h Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento |
Tempo di cura: | 24m per punto ferita |
Abilità | |
MIRV |
Colpisce l'unità mirata e 1-3 unità aggiuntive nel suo raggio. |
Colpo Singolo |
Questa unità viene rimossa dalla battaglia dopo aver attaccato. muore quando la battaglia viene persa. |
Era | Tipo | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Età Contemporanea |
Unità d'Artiglieria | 6.240 | 50 | 70 | 18 | 16 | +25 +10 |
+25 +10 |