Martello a levitazione: differenze tra le versioni

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(Una versione intermedia di uno stesso utente non è mostrata)
Riga 2: Riga 2:
{|  
{|  
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hover_hammer-1619290d0.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hover_hammer-48ca452eb.jpg}}
|-  
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
Riga 21: Riga 21:
|-  
|-  
|-  
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/double_damage-c36bb3447.png}}<br />[[Abilità Unità#Occhio Acuto|Occhio Acuto]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Abilità Unità#Occhio Acuto|Occhio Acuto]]
| Dopo aver attaccato, fornisce il X% di possibilità di raddoppiare i danni sulle unità nemiche di qualsiasi era.
| Dopo aver attaccato, fornisce il X% di possibilità di raddoppiare i danni sulle unità nemiche di qualsiasi era.
|-  
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/flying-12c03ea63.png}}<br />[[Abilità Unità#Volando|Volando]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}}<br />[[Abilità Unità#Volando|Volando]]
| Non può essere attaccato dall'artiglieria. Ignora il terreno mentre si muove.
| Non può essere attaccato dall'artiglieria. Ignora il terreno mentre si muove.
|}
|}
Riga 34: Riga 34:
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-  
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_hammer-0345aba67.jpg}}<br />Era Spaziale: Fascia degli Asteroidi
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_hammer-410e79bea.jpg}}<br />Era Spaziale: Fascia degli Asteroidi
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} Unità Veloce
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} Unità Veloce
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 17.500
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 17.500
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 700
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 700
Riga 48: Riga 48:
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 1
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 1
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 28
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 28
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-b00e96d08.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks-a821aab13.png}} +120
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +120
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-85371eefa.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-b00e96d08.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks-a821aab13.png}} +60
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +60
|}
|}

Versione attuale delle 13:08, 29 mar 2023

armyuniticons_90x90_hover_hammer-48ca452eb.jpg
Proprietà
Può essere addestrato in:
military-f78f239f6.png
Parkour di Martello a levitazione
Costi Addestramento:
icon_construction_reduction-df2ba2025.png
9.000
money-ecd40aa19.png
, 6.000
supplies-660dd9d0f.png
Tempo di Addestramento:
time-acd387ad4.png
4h
military_boost-e235e8b99.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time-acd387ad4.png
24m per punto ferita
Abilità
double_damage-ea6cf61c9.png

Occhio Acuto
Dopo aver attaccato, fornisce il X% di possibilità di raddoppiare i danni sulle unità nemiche di qualsiasi era.
flying-f5e95997f.png

Volando
Non può essere attaccato dall'artiglieria. Ignora il terreno mentre si muove.


Era Tipo
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_hover_hammer-410e79bea.jpg

Era Spaziale: Fascia degli Asteroidi
fast-1c8a69511.png
Unità Veloce
17.500 700 700 1 28
short_ranged-39a9cb259.png
+300
long_ranged-3fbf922e0.png
+300
rocks-47b91dbfb.png
+120
short_ranged-39a9cb259.png
+300
long_ranged-3fbf922e0.png
+300
rocks-47b91dbfb.png
+60