Combattente Khopesh: differenze tra le versioni

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(Una versione intermedia di uno stesso utente non è mostrata)
Riga 2: Riga 2:
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_khopesh_fighter-b1b844919.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_khopesh_fighter-e12f7949a.jpg}}
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
Riga 21: Riga 21:
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| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/swarm-106c50e6c.png}}<br />[[Abilità Unità#Sciame|Sciame]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/swarm-e61b29f09.png}}<br />[[Abilità Unità#Sciame|Sciame]]
| Le unità con sciame ottengono un bonus di 30 di difesa quando sono adiacenti ad altre unità con sciame. Il Bonus difesa si accumula.
| Le unità con sciame ottengono un bonus di 30 di difesa quando sono adiacenti ad altre unità con sciame. Il Bonus difesa si accumula.
|}
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Riga 31: Riga 31:
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
|-  
|-  
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_khopesh_fighter-ee49387a2.jpg}}<br />Di nessun periodo
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_khopesh_fighter-becc4b702.jpg}}<br />Di nessun periodo
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} Unità Leggera
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Unità Leggera
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 140
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 140
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 100
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 100
Riga 45: Riga 45:
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 1
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 1
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 8
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 8
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +60<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +70<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/bushes-e3a11a006.png}} +20
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +60<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +70<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/bushes-65954c114.png}} +20
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +60<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +70<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/bushes-e3a11a006.png}} +20
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +60<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +70<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/bushes-65954c114.png}} +20
|}
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Versione attuale delle 13:08, 29 mar 2023

armyuniticons_90x90_khopesh_fighter-e12f7949a.jpg
Proprietà
Può essere addestrato in:
military-f78f239f6.png
Campo di addestramento (Antico Egitto)
Costi Addestramento:
icon_construction_reduction-df2ba2025.png
200
deben-c923f9897.png
Tempo di Addestramento:
time-acd387ad4.png
4h
Tempo di cura:
time-acd387ad4.png
24m per punto ferita
Abilità
swarm-e61b29f09.png

Sciame
Le unità con sciame ottengono un bonus di 30 di difesa quando sono adiacenti ad altre unità con sciame. Il Bonus difesa si accumula.


Era Tipo
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_khopesh_fighter-becc4b702.jpg

Di nessun periodo
light_melee-164093475.png
Unità Leggera
140 100 100 1 8
heavy_melee-a77a87477.png
+60
fast-1c8a69511.png
+70
bushes-65954c114.png
+20
heavy_melee-a77a87477.png
+60
fast-1c8a69511.png
+70
bushes-65954c114.png
+20