Tritatutto: differenze tra le versioni
Vai alla navigazione
Nessun oggetto della modifica |
Nessun oggetto della modifica |
||
(2 versioni intermedie di uno stesso utente non sono mostrate) | |||
Riga 2: | Riga 2: | ||
{| | {| | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_shredder- | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_shredder-d462cd1a2.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | ||
Riga 21: | Riga 21: | ||
|- | |- | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/double_damage- | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Abilità Unità#Occhio Acuto|Occhio Acuto]] | ||
| Dopo aver attaccato, fornisce il X% di possibilità di raddoppiare i danni sulle unità nemiche di qualsiasi era. | | Dopo aver attaccato, fornisce il X% di possibilità di raddoppiare i danni sulle unità nemiche di qualsiasi era. | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/close_quarters- | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/close_quarters-8aa579c81.png}}<br />[[Abilità Unità#Corpo a Corpo|Corpo a Corpo]] | ||
| Guadagna un bonus d'attacco quando attacca un campo adiacente. | | Guadagna un bonus d'attacco quando attacca un campo adiacente. | ||
|} | |} | ||
Riga 34: | Riga 34: | ||
! style="text-align: center; font-weight: bold;" | Tipo | ! style="text-align: center; font-weight: bold;" | Tipo | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_shredder- | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_shredder-07f7fe248.jpg}}<br />Era Spaziale: Fascia degli Asteroidi | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee- | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Unità Pesante | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 17.500 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 17.500 | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 550 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 550 | ||
Riga 48: | Riga 48: | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 2 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 2 | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 18 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 18 | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast- | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +300 | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast- | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +300 | ||
|} | |} |
Versione attuale delle 13:08, 29 mar 2023
Proprietà | |
Può essere addestrato in: | Fabbrica di tritatutto |
Costi Addestramento: | 6.000 , 9.000 |
Tempo di Addestramento: | 4h Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento |
Tempo di cura: | 24m per punto ferita |
Abilità | |
Occhio Acuto |
Dopo aver attaccato, fornisce il X% di possibilità di raddoppiare i danni sulle unità nemiche di qualsiasi era. |
Corpo a Corpo |
Guadagna un bonus d'attacco quando attacca un campo adiacente. |
Era | Tipo | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Era Spaziale: Fascia degli Asteroidi |
Unità Pesante | 17.500 | 550 | 800 | 2 | 18 | +300 +300 |
+300 +300 |