Ninja: differenze tra le versioni
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Riga 2: | Riga 2: | ||
{| | {| | ||
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_ninja- | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_ninja-45c980220.jpg}} | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | ||
Riga 21: | Riga 21: | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rapid_deployment- | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rapid_deployment-9db40410a.png}}<br />[[Abilità Unità#Schieramento Rapido|Schieramento Rapido]] | ||
| Inizia una battaglia in un campo casuale della mappa. Agisce prima di qualunque altra unità. | | Inizia una battaglia in un campo casuale della mappa. Agisce prima di qualunque altra unità. | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/stealth- | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/stealth-d96af2e34.png}}<br />[[Abilità Unità#Furtività|Furtività]] | ||
| L'unità può nascondersi dagli attacchi dalla distanza in questo terreno. | | L'unità può nascondersi dagli attacchi dalla distanza in questo terreno. | ||
|} | |} | ||
Riga 34: | Riga 34: | ||
! style="text-align: center; font-weight: bold;" | Tipo | ! style="text-align: center; font-weight: bold;" | Tipo | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ninja- | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_ninja-e9e371d93.jpg}}<br />Futuro Virtuale | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged- | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} Unità a Distanza | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 12.000 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 12.000 | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 290 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 290 | ||
Riga 48: | Riga 48: | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 8 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 8 | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 20 | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | 20 | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee- | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +240<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +180<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +50<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/forest-cfdc5b68b.png}} +50 | ||
| style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee- | | style="background-color:#371a52;border-color:#bf77ff;color:#e1bfff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +240<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +180<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/swamp-cb43eb43e.png}} +90 | ||
|} | |} |
Versione attuale delle 13:07, 29 mar 2023
Proprietà | |
Può essere addestrato in: | Scuola nascosta |
Costi Addestramento: | 6.000 , 6.000 |
Tempo di Addestramento: | 4h Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento |
Tempo di cura: | 24m per punto ferita |
Abilità | |
Schieramento Rapido |
Inizia una battaglia in un campo casuale della mappa. Agisce prima di qualunque altra unità. |
Furtività |
L'unità può nascondersi dagli attacchi dalla distanza in questo terreno. |
Era | Tipo | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Futuro Virtuale |
Unità a Distanza | 12.000 | 290 | 220 | 8 | 20 | +240 +180 +50 +50 |
+240 +180 +90 |