Medusa: differenze tra le versioni
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Nessun oggetto della modifica |
Nessun oggetto della modifica |
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(4 versioni intermedie di 2 utenti non mostrate) | |||
Riga 2: | Riga 2: | ||
{| | {| | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_medusa- | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_medusa-0319f24fb.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | ||
Riga 21: | Riga 21: | ||
|- | |- | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rapid_deployment- | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rapid_deployment-9db40410a.png}}<br />[[Abilità Unità#Schieramento Rapido|Schieramento Rapido]] | ||
| Inizia una battaglia in un campo casuale della mappa. Agisce prima di qualunque altra unità. | | Inizia una battaglia in un campo casuale della mappa. Agisce prima di qualunque altra unità. | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/blast- | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/blast-e1c79d5b4.png}}<br />[[Abilità Unità#Esplosione|Esplosione]] | ||
| Ottieni bonus attacco per ogni campo vicino all'obiettivo. Ignora la furtività. | | Ottieni bonus attacco per ogni campo vicino all'obiettivo. Ignora la furtività. | ||
|} | |} | ||
Riga 34: | Riga 34: | ||
! style="text-align: center; font-weight: bold;" | Tipo | ! style="text-align: center; font-weight: bold;" | Tipo | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_medusa- | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_medusa-7651f3cca.jpg}}<br />Futuro Oceanico | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged- | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} Unità d'Artiglieria | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 9.270 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 9.270 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 210 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 210 | ||
Riga 48: | Riga 48: | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 50 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 50 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 0 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 0 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee- | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +150<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +180<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/plain-5ace050fd.png}} +50 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee- | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +150<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +180<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +30 | ||
|} | |} |
Versione attuale delle 13:07, 29 mar 2023
Proprietà | |
Può essere addestrato in: | Silo delle Meduse |
Costi Addestramento: | 5.600 , 2.400 |
Tempo di Addestramento: | 4h Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento |
Tempo di cura: | 24m per punto ferita |
Abilità | |
Schieramento Rapido |
Inizia una battaglia in un campo casuale della mappa. Agisce prima di qualunque altra unità. |
Esplosione |
Ottieni bonus attacco per ogni campo vicino all'obiettivo. Ignora la furtività. |
Era | Tipo | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Futuro Oceanico |
Unità d'Artiglieria | 9.270 | 210 | 140 | 50 | 0 | +150 +180 +50 |
+150 +180 +30 |