Guardia con vessillo: differenze tra le versioni

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(13 versioni intermedie di 4 utenti non mostrate)
Riga 1: Riga 1:
{| style="width: 85%; margin: auto;"
<!-- This page is automatically generated. Manual edits will be overwritten! -->
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Color Guard'''
{|  
|-
|-  
| style="text-align: center;" colspan="2" |[[File:Porta_Guiao.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_color_guard-cba48722c.jpg}}
The Color Guard is a heavy special military unit released during the 2016 Easter Event. This unit has no attack and defense bonuses but it possesses the special rally skill.
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Properties'''
|-  
|-
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 30%;"| Age:
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Campo delle guardie con vessillo]]
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] All Ages
|-  
|-
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 30%;"| Type:
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 150 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 150 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
| style="width: 70%;"| [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] Heavy Unit
|-  
|-
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 30%;"| Attack:
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 1d<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 11
|-  
|-
| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 30%;"| Defense:
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 2h 24m per punto ferita
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 11
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
| style="width: 30%;"| Range:
|-
| style="width: 70%;"| [[File:Icon_range.png|link=]] 1
|-  
|-
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rally-15b86e931.png}}<br />[[Abilità Unità#Incoraggiamento|Incoraggiamento]]
| style="width: 30%;"| Movement:
| Tutte le unità amiche iniziano a combattere con il bonus +12 attacco e difesa. Non cumulabile.
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 12
|}
|-
 
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Bonuses'''
 
|-
{| style="margin: auto;"
| style="width: 30%;"| Attack:
|-  
| style="width: 70%;"| ''none''
! style="text-align: center; font-weight: bold;" | Era
|-
! style="text-align: center; font-weight: bold;" | Tipo
| style="width: 30%;"| Defense:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="width: 70%;"| ''none''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilities'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
| style="text-align: center;" colspan="2" | [[File:Rally.png|link=Rally]] [[Rally]] +12%
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Other Info'''
|-  
|-
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_color_guard-71119bc27.jpg}}<br />Di nessun periodo
| style="width: 30%;"| Battle Points:
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} Unità Pesante
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 200
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 200
|-
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 11
| style="width: 30%;"| Requirements:
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 11
| style="width: 70%;"| [[File:Military_small.png|link=]] [[Color Guard Camp]]
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 1
|-
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 12
| style="width: 30%;"| Training Costs:
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | Nessuna
| style="width: 70%;"| 150 [[File:Icon_money.png|link=]] 150 [[File:Icon_supplies.png|link=]]
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | Nessuna
|-
| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] ''none''
|-
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] ''none''
|}
|}

Versione attuale delle 13:07, 29 mar 2023

armyuniticons_90x90_color_guard-cba48722c.jpg
Proprietà
Può essere addestrato in:
military-f78f239f6.png
Campo delle guardie con vessillo
Costi Addestramento:
icon_construction_reduction-df2ba2025.png
150
money-ecd40aa19.png
, 150
supplies-660dd9d0f.png
Tempo di Addestramento:
time-acd387ad4.png
1d
military_boost-e235e8b99.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time-acd387ad4.png
2h 24m per punto ferita
Abilità
rally-15b86e931.png

Incoraggiamento
Tutte le unità amiche iniziano a combattere con il bonus +12 attacco e difesa. Non cumulabile.


Era Tipo
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_color_guard-71119bc27.jpg

Di nessun periodo
heavy_melee-a77a87477.png
Unità Pesante
200 11 11 1 12 Nessuna Nessuna