Combattente Khopesh: differenze tra le versioni
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Nessun oggetto della modifica |
Nessun oggetto della modifica |
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Riga 21: | Riga 21: | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/swarm- | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/swarm-e61b29f09.png}}<br />[[Abilità Unità#Sciame|Sciame]] | ||
| Le unità con sciame ottengono un bonus di 30 di difesa quando sono adiacenti ad altre unità con sciame. Il Bonus difesa si accumula. | | Le unità con sciame ottengono un bonus di 30 di difesa quando sono adiacenti ad altre unità con sciame. Il Bonus difesa si accumula. | ||
|} | |} | ||
Riga 31: | Riga 31: | ||
! style="text-align: center; font-weight: bold;" | Tipo | ! style="text-align: center; font-weight: bold;" | Tipo | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_khopesh_fighter-ee49387a2.jpg}}<br />Di nessun periodo | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_khopesh_fighter-ee49387a2.jpg}}<br />Di nessun periodo | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee- | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Unità Leggera | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 140 | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 140 | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 100 | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 100 | ||
Riga 45: | Riga 45: | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 1 | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 1 | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 8 | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 8 | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee- | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +60<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +70<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/bushes-65954c114.png}} +20 | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee- | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +60<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +70<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/bushes-65954c114.png}} +20 | ||
|} | |} |
Versione delle 12:31, 8 giu 2022
Proprietà | |
Può essere addestrato in: | Campo di addestramento (Antico Egitto) |
Costi Addestramento: | 200 |
Tempo di Addestramento: | 4h |
Tempo di cura: | 24m per punto ferita |
Abilità | |
Sciame |
Le unità con sciame ottengono un bonus di 30 di difesa quando sono adiacenti ad altre unità con sciame. Il Bonus difesa si accumula. |
Era | Tipo | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Di nessun periodo |
Unità Leggera | 140 | 100 | 100 | 1 | 8 | +60 +70 +20 |
+60 +70 +20 |