Cannone automatico: differenze tra le versioni

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Riga 2: Riga 2:
{|  
{|  
|-  
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rf_cannon.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rf_cannon-084233124.jpg}}
|-  
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
|-  
|-  
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} [[Fabbrica di Munizioni]]
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Fabbrica di Munizioni]]
|-  
|-  
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.720 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 1.720 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
|-  
|-  
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
|-  
|-  
| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 24m per punto ferita
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per punto ferita
|-  
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
|-  
|-  
|-  
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}}<br />[[Abilità Unità#Scava Trincee|Scava Trincee]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-ed5a02fa8.png}}<br />[[Abilità Unità#Scava Trincee|Scava Trincee]]
| Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi.
| Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi.
|}
|}
Riga 30: Riga 30:
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus
|-  
|-  
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rf_cannon.jpg}}<br />Età Progressista
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rf_cannon-6eea80029.jpg}}<br />Età Progressista
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png}} Unità d'Artiglieria
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-b00e96d08.png}} Unità d'Artiglieria
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 1.530
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 1.530
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 23
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 23
Riga 45: Riga 45:
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 15
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 15
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 10
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | 10
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +25<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast.png}} +25<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/hills.png}} +12
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +25<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +25<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/hills-8e1be1098.png}} +12
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +25<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast.png}} +25
| style="background-color:#70490d;border-color:#ffb065;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +25<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} +25
|}
|}

Versione delle 13:41, 16 feb 2021

armyuniticons_90x90_rf_cannon-084233124.jpg
Proprietà
Può essere addestrato in:
military-f78f239f6.png
Fabbrica di Munizioni
Costi Addestramento:
icon_construction_reduction-df2ba2025.png
1.720
supplies-660dd9d0f.png
Tempo di Addestramento:
time-acd387ad4.png
4h
military_boost-e235e8b99.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time-acd387ad4.png
24m per punto ferita
Abilità
unit_ability_dug_in-ed5a02fa8.png

Scava Trincee
Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi.


Era Tipo
rank-57652d887.png
attack-4d273fa55.png
defense-72fdd7ceb.png
range-fcf47db0c.png
movement-5ac695fd7.png
attack-4d273fa55.png

Bonus
defense-72fdd7ceb.png

Bonus
armyuniticons_50x50_rf_cannon-6eea80029.jpg

Età Progressista
long_ranged-b00e96d08.png
Unità d'Artiglieria
1.530 23 12 15 10
heavy_melee-070441836.png
+25
fast-8d4c847af.png
+25
hills-8e1be1098.png
+12
heavy_melee-070441836.png
+25
fast-8d4c847af.png
+25