Carri armati a levitazione: differenze tra le versioni

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Riga 21: Riga 21:
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| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/force_field.png}}<br />[[Abilità Unità|Campo di forza]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/force_field.png}}<br />[[Abilità Unità#Campo di forza|Campo di forza]]
| Assorbe il 2 dei punti danno, per un minimo di 1 punto danno.
| Assorbe il 2 dei punti danno, per un minimo di 1 punto danno.
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|-
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/stealth.png}}<br />[[Abilità Unità|Furtività]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/stealth.png}}<br />[[Abilità Unità#Furtività|Furtività]]
| L'unità può nascondersi dagli attacchi dalla distanza in questo terreno.
| L'unità può nascondersi dagli attacchi dalla distanza in questo terreno.
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{| style="margin: auto;"
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! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_tank.jpg}}<br />Età del Futuro
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Unità Pesante
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 8.910
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 120
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 120
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 12
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 15
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast.png}} +20<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png}} +100
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast.png}} +20<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png}} +100
|}
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Riga 80: Riga 58:
[[DefenseBonusValue2::+100]]
[[DefenseBonusValue2::+100]]
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{| style="margin: auto;"
|-
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_tank.jpg}}<br />Età del Futuro
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Unità Pesante
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 8.910
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 120
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 120
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 12
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 15
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast.png}} +20<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png}} +100
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast.png}} +20<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png}} +100
|}

Versione delle 14:13, 27 mar 2019

armyuniticons_90x90_hover_tank.jpg
Proprietà
Può essere addestrato in:
military.png
Base dei carri armati a levitazione
Costi Addestramento:
icon_construction_reduction.png
3.000
money.png
, 3.000
supplies.png
Tempo di Addestramento:
time.png
4h
military_boost.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time.png
24m per punto ferita
Abilità
force_field.png

Campo di forza
Assorbe il 2 dei punti danno, per un minimo di 1 punto danno.
stealth.png

Furtività
L'unità può nascondersi dagli attacchi dalla distanza in questo terreno.


Età del Futuro Unità Pesante https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png 120 120 12 15 3d5f1b 80ff00 cce5ac 8910 Carri armati a levitazione https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hover_tank.jpg https://foeit.innogamescdn.com/assets/shared/icons/force_field.png Campo di forza https://foeit.innogamescdn.com/assets/shared/icons/stealth.png Furtività https://foeit.innogamescdn.com/assets/shared/icons/fast.png +20 https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png +100 https://foeit.innogamescdn.com/assets/shared/icons/fast.png +20 https://foeit.innogamescdn.com/assets/shared/icons/short_ranged.png +100

Era Tipo
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_hover_tank.jpg

Età del Futuro
heavy_melee.png
Unità Pesante
8.910 120 120 12 15
fast.png
+20
short_ranged.png
+100
fast.png
+20
short_ranged.png
+100