Unità d'assalto: differenze tra le versioni
Vai alla navigazione
Nessun oggetto della modifica |
Nessun oggetto della modifica |
||
(5 versioni intermedie di 2 utenti non mostrate) | |||
Riga 1: | Riga 1: | ||
<!-- This page is automatically generated. Manual edits will be overwritten! --> | |||
{| | |||
|- | |- | ||
| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_commando.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Può essere addestrato in:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} [[Caserma delle truppe d'assalto]] | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Costi Addestramento:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 250 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money.png}}, 250 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies.png}} | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Tempo di Addestramento:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Tempo di cura:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 24m per punto ferita | ||
|- | |- | ||
| style=" | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità''' | ||
|- | |- | ||
|- | |- | ||
| style=" | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/close_quarters.png}}<br />[[Abilità Unità#Corpo a Corpo|Corpo a Corpo]] | ||
| Guadagna un bonus d'attacco quando attacca un campo adiacente. | |||
|- | |- | ||
| style=" | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/stealth.png}}<br />[[Abilità Unità#Furtività|Furtività]] | ||
| | | L'unità può nascondersi dagli attacchi dalla distanza in questo terreno. | ||
|} | |||
<!-- SMW code --> | |||
<span style="display:none"> | |||
<noinclude> | |||
[[Category:Età Postmoderna Unità]] | |||
[[Age::Età Postmoderna]] | |||
[[ | [[UnitType::Unità Leggera]] | ||
[[TypeImage::https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png]] | |||
[[Attack::80]] | |||
[[Defense::55]] | |||
[[Range::7]] | |||
[[Movement::18]] | |||
[[AgeBackgroundColor::4f5751]] | |||
[[AgeBorderColor::f8f8f8]] | |||
[[AgeFontColor::ffead5]] | |||
[[ | [[Points::3600]] | ||
[[Name::Unità d'assalto]] | |||
[[ExternalImage::https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_commando.jpg]] | |||
[[SkillIcon1::https://foeit.innogamescdn.com/assets/shared/icons/close_quarters.png]] | |||
[[SkillName1::Corpo a Corpo]] | |||
[[SkillIcon2::https://foeit.innogamescdn.com/assets/shared/icons/stealth.png]] | |||
[[SkillName2::Furtività]] | |||
[[AttackBonusImage1::https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[AttackBonusValue1::+40]] | |||
[[AttackBonusImage2::https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png]] | |||
[[AttackBonusValue2::+40]] | |||
[[AttackBonusImage3::https://foeit.innogamescdn.com/assets/shared/icons/sandbagcircle.png]] | |||
[[AttackBonusValue3::+25]] | |||
[[DefenseBonusImage1::https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[DefenseBonusValue1::+40]] | |||
[[DefenseBonusImage2::https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png]] | |||
[[DefenseBonusValue2::+40]] | |||
[[DefenseBonusImage3::https://foeit.innogamescdn.com/assets/shared/icons/forest.png]] | |||
[[DefenseBonusValue3::+50]] | |||
[[DefenseBonusImage4::https://foeit.innogamescdn.com/assets/shared/icons/sandbagcircle.png]] | |||
[[DefenseBonusValue4::+25]] | |||
</span> | |||
</noinclude> | |||
{| style="margin: auto;" | |||
|- | |- | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Era | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Tipo | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |- | ||
| style=" | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_commando.jpg}}<br />Età Postmoderna | ||
| style=" | | style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png}} Unità Leggera | ||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | 3.600 | |||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | 80 | |||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | 55 | |||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | 7 | |||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | 18 | |||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +40<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png}} +40<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/sandbagcircle.png}} +25 | |||
| style="background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +40<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png}} +40<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/forest.png}} +50<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/sandbagcircle.png}} +25 | |||
|} | |} |
Versione delle 08:44, 14 ott 2019
Proprietà | |
Può essere addestrato in: | Caserma delle truppe d'assalto |
Costi Addestramento: | 250 , 250 |
Tempo di Addestramento: | 4h Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento |
Tempo di cura: | 24m per punto ferita |
Abilità | |
Corpo a Corpo |
Guadagna un bonus d'attacco quando attacca un campo adiacente. |
Furtività |
L'unità può nascondersi dagli attacchi dalla distanza in questo terreno. |
Era | Tipo | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Età Postmoderna |
Unità Leggera | 3.600 | 80 | 55 | 7 | 18 | +40 +40 +25 |
+40 +40 +50 +25 |