Terreno: differenze tra le versioni

Da Forge of Empires - Wiki IT.
Vai alla navigazione
mNessun oggetto della modifica
mNessun oggetto della modifica
Riga 18: Riga 18:


[[File:Rocks.png|link=]] Rocks
[[File:Rocks.png|link=]] Rocks
[[File:Trench.png|link=]] Trench

Versione delle 16:38, 6 lug 2016

On the battle map, there are different types of terrain. Forest, bushes, rocks, hills, plains and swamps are some of them. Terrain has two different effects in the game: Firstly, it affects movement. Water areas are impassable, and other types of terrain costs extra movement points when they are crossed. On the other hand, terrain can give battle bonuses: light melee units get defense bonuses in bushes and forests, heavy melee units are better protected in plains, long-range units receive an attack bonus when they shoot from hills, whereas those with short range attacks deal more damage standing on rocks. Only fast units do not receive benefits through the terrain.


Bushes.png Bushes


Sandbagcircle.png Entrenchement


Forest.png Forest


Hills.png Hills


Plain.png Plain


Rocks.png Rocks


Trench.png Trench