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(Created page with "{| style="width: 85%; margin: auto;" | style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Conscript''' |- | style="text-align: center;" cols...")
 
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Riga 2: Riga 2:
| style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Conscript'''
| style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Conscript'''
|-
|-
| style="text-align: center;" colspan="2" |[[File:Recruta.jpg]]
| style="text-align: center;" colspan="2" |[[File:Recruta.jpg|link=]]
Conscript gains defence bonus while positioned in trenches and entrenchments. Because of the special ability Close Quarters, Conscript gains an attack bonus when attacking in adjacent fields.
Conscript gains defence bonus while positioned in trenches and entrenchments. Because of the special ability Close Quarters, Conscript gains an attack bonus when attacking in adjacent fields.
|-
|-
Riga 8: Riga 8:
|-
|-
| style="width: 30%;"| Age:
| style="width: 30%;"| Age:
| style="width: 70%;"| [[File:Icon_reward_age.png]] Progressive Era
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Progressive Era
|-
|-
| style="width: 30%;"| Type:
| style="width: 30%;"| Type:
| style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png]] Light Unit
| style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png|link=]] Light Unit
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;"| Attack:
| style="width: 70%;"| [[File:Icon_attack.png]] 40
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 40
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;"| Defense:
| style="width: 70%;"| [[File:Icon_defense.png]] 48
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 48
|-
|-
| style="width: 30%;"| Range:
| style="width: 30%;"| Range:
| style="width: 70%;"| [[File:Icon_range.png]] 9
| style="width: 70%;"| [[File:Icon_range.png|link=]] 9
|-
|-
| style="width: 30%;"| Movement:
| style="width: 30%;"| Movement:
| style="width: 70%;"| [[File:Icon_movement.png]] 16
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 16
|-
|-
| style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Bonuses'''
| style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Bonuses'''
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;"| Attack:
| style="width: 70%;"| +10 against [[File:Icon reward military unit heavy infantry.png]]
| style="width: 70%;"| +10 against [[File:Icon reward military unit heavy infantry.png|link=]]
+25 against [[File:Icon_reward_military_unit_long_range.png]]
+25 against [[File:Icon_reward_military_unit_long_range.png|link=]]


+10 in [[File:Sandbagcircle.png]]
+10 in [[File:Sandbagcircle.png|link=]]
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;"| Defense:
| style="width: 70%;"| +10 against [[File:Icon reward military unit heavy infantry.png]]
| style="width: 70%;"| +10 against [[File:Icon reward military unit heavy infantry.png|link=]]
+25 against [[File:Icon_reward_military_unit_long_range.png]]
+25 against [[File:Icon_reward_military_unit_long_range.png|link=]]


+10 in [[File:Sandbagcircle.png]]  
+10 in [[File:Sandbagcircle.png|link=]]  


+25 in [[File:Trench.png]]
+25 in [[File:Trench.png|link=]]
|-
|-
| style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Abilities'''
| style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Abilities'''
|-
|-
| style="text-align: center;" colspan="2" | [[File:Close_quarters.png]] Close Quarters +20
| style="text-align: center;" colspan="2" | [[File:Close_quarters.png|link=]] Close Quarters +20
|-
|-
| style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Other Info'''
| style="color: black; background-color: #b6895b; text-align: center;" colspan="2" | '''Other Info'''
|-
|-
| style="width: 30%;"| Battle Points:
| style="width: 30%;"| Battle Points:
| style="width: 70%;"| [[File:Icon_rank.png]] 1700
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 1700
|-
|-
| style="width: 30%;"| Requirements:
| style="width: 30%;"| Requirements:
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png]] Mass Mobilization
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] [[Mass Mobilization]]
[[File:Military_small.png]] Conscripton Office
[[File:Military_small.png|link=]] [[Conscripton Office]]
|-
|-
| style="width: 30%;"| Training Costs:
| style="width: 30%;"| Training Costs:
| style="width: 70%;"| 1120 [[File:Icon_money.png]] 280 [[File:Icon_supplies.png]]
| style="width: 70%;"| 1120 [[File:Icon_money.png|link=]] 280 [[File:Icon_supplies.png|link=]]
|-
|-
| style="width: 30%;"| Training Time:
| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png]] 4:00:00 hours
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4:00:00 hours
|-
|-
| style="width: 30%;"| Healing Time:
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png]] 24 mins/hit point
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 mins/hit point
|}
|}

Versione delle 15:41, 4 lug 2016

Conscript
Recruta.jpg

Conscript gains defence bonus while positioned in trenches and entrenchments. Because of the special ability Close Quarters, Conscript gains an attack bonus when attacking in adjacent fields.

Properties
Age: Icon reward age.png Progressive Era
Type: Icon reward military unit light infantry.png Light Unit
Attack: Icon attack.png 40
Defense: Icon defense.png 48
Range: Icon range.png 9
Movement: Icon movement.png 16
Bonuses
Attack: +10 against Icon reward military unit heavy infantry.png

+25 against Icon reward military unit long range.png

+10 in Sandbagcircle.png

Defense: +10 against Icon reward military unit heavy infantry.png

+25 against Icon reward military unit long range.png

+10 in Sandbagcircle.png

+25 in Trench.png

Abilities
Close quarters.png Close Quarters +20
Other Info
Battle Points: Icon rank.png 1700
Requirements: Icon quest alchemie.png Mass Mobilization

Military small.png Conscripton Office

Training Costs: 1120 Icon money.png 280 Icon supplies.png
Training Time: Icon time.png 4:00:00 hours
Healing Time: Icon time.png 24 mins/hit point