Roboincursore: differenze tra le versioni
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(11 versioni intermedie di 3 utenti non mostrate) | |||
Riga 1: | Riga 1: | ||
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|- | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | ||
| style="color: black; background-color: | |- | ||
|- | | style="width: 30%;" | '''Può essere addestrato in:''' | ||
| style="width: 30%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Garage dei roboincursori]] | ||
| style="width: 70%;"| | |- | ||
|- | | style="width: 30%;" | '''Costi Addestramento:''' | ||
| style="width: 30%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 4.500 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 3.000 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} | ||
| style="width: 70%;"| | |- | ||
| style="width: 30%;" | '''Tempo di Addestramento:''' | |||
| | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento | ||
| | |- | ||
|- | | style="width: 30%;" | '''Tempo di cura:''' | ||
| style="width: 30%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per punto ferita | ||
| style="width: 70%;"| | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità''' | |||
| | |- | ||
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|- | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-ed5a02fa8.png}}<br />[[Abilità Unità#Scava Trincee|Scava Trincee]] | ||
| style="width: 30%;"| | | Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi. | ||
| style="width: 70%;"| | |} | ||
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| style=" | ! style="text-align: center; font-weight: bold;" | Era | ||
! style="text-align: center; font-weight: bold;" | Tipo | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}} | |||
|- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus | |||
|- | |- | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_recon_raider-f42d61b46.jpg}}<br />Futuro Artico | |||
|- | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-8d4c847af.png}} Unità Veloce | ||
| style="color: | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | 8.280 | ||
|- | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | 180 | ||
| style=" | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | 100 | ||
| style=" | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | 8 | ||
| style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | 36 | |||
| style=" | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +140<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-b00e96d08.png}} +160<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/sandbagcircle-e76e40f5f.png}} +60<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rubble-78b331700.png}} +20 | ||
| style=" | | style="background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +140<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-b00e96d08.png}} +160<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/sandbagcircle-e76e40f5f.png}} +80<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rubble-78b331700.png}} +40 | ||
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Versione delle 13:41, 16 feb 2021
Proprietà | |
Può essere addestrato in: | Garage dei roboincursori |
Costi Addestramento: | 4.500 , 3.000 |
Tempo di Addestramento: | 4h Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento |
Tempo di cura: | 24m per punto ferita |
Abilità | |
Scava Trincee |
Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi. |
Era | Tipo | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Futuro Artico |
Unità Veloce | 8.280 | 180 | 100 | 8 | 36 | +140 +160 +60 +20 |
+140 +160 +80 +40 |