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{| style="width: 85%; margin: auto;"
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| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Howitzer'''
{|  
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| style="text-align: center;" colspan="2" |[[File:Morteiro.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_howitzer-a1e138f84.jpg}}
Howitzer is a Heavy class unit of Industrial Age. It has a special passive skill called "Blast", for which the howitzer gains an increasing damage for each field closer to the target. It ignores the light unit class Stealth special skill.
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Properties'''
|-  
|-
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 30%;"| Age:
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Fabbrica di obici]]
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Industrial Age
|-  
|-
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 30%;"| Type:
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 1.120 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}
| style="width: 70%;"| [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] Heavy Unit
|-  
|-
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 30%;"| Attack:
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 35
|-  
|-
| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 30%;"| Defense:
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per punto ferita
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 35
|-  
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
| style="width: 30%;"| Range:
|-
| style="width: 70%;"| [[File:Icon_range.png|link=]] 6
|-
|-
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/blast-6df165092.png}}<br />[[Abilità Unità#Esplosione|Esplosione]]
| style="width: 30%;"| Movement:
| Ottieni bonus attacco per ogni campo vicino all'obiettivo. Ignora la furtività.
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 10
|}
|-
 
| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Bonuses'''
 
|-
{| style="margin: auto;"
| style="width: 30%;"| Attack:
|-
| style="width: 70%;"| +15 against [[File:Icon_reward_military_unit_light_infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | Era
|-
! style="text-align: center; font-weight: bold;" | Tipo
| style="width: 30%;"| Defense:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="width: 70%;"| +15 against [[File:Icon_reward_military_unit_light_infantry.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}
+14 on [[File:Plain.png|link=]]
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}}
| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Abilities'''
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}}
|-
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus
| style="text-align: center;" colspan="2" | [File:Blast.png|link=]] Blast +6
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus
|-
|-  
| style="color: black; background-color: #ce6404; text-align: center;" colspan="2" | '''Other Info'''
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_howitzer-08da1e902.jpg}}<br />Età Industriale
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} Unità Pesante
| style="width: 30%;"| Battle Points:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1.150
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 1150
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 35
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 35
| style="width: 30%;"| Requirements:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 6
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Ballistics]]
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 10
[[File:Military_small.png|link=]] [[Howitzer Factory]]
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} +15
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} +15<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/plain-38c11b5cd.png}} +14
| style="width: 30%;"| Training Costs:
| style="width: 70%;"| 1120 [[File:Icon_money.png|link=]]
|-
| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4:00:00 hour
|-
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png|link=]] 6 mins/hit point
|}
|}

Versione delle 13:41, 16 feb 2021

armyuniticons_90x90_howitzer-a1e138f84.jpg
Proprietà
Può essere addestrato in:
military-f78f239f6.png
Fabbrica di obici
Costi Addestramento:
icon_construction_reduction-df2ba2025.png
1.120
money-ecd40aa19.png
Tempo di Addestramento:
time-acd387ad4.png
4h
military_boost-e235e8b99.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time-acd387ad4.png
24m per punto ferita
Abilità
blast-6df165092.png

Esplosione
Ottieni bonus attacco per ogni campo vicino all'obiettivo. Ignora la furtività.


Era Tipo
rank-57652d887.png
attack-4d273fa55.png
defense-72fdd7ceb.png
range-fcf47db0c.png
movement-5ac695fd7.png
attack-4d273fa55.png

Bonus
defense-72fdd7ceb.png

Bonus
armyuniticons_50x50_howitzer-08da1e902.jpg

Età Industriale
heavy_melee-070441836.png
Unità Pesante
1.150 35 35 6 10
light_melee-d017f6484.png
+15
light_melee-d017f6484.png
+15
plain-38c11b5cd.png
+14