Obice: differenze tra le versioni

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| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Obice'''
{|  
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| style="text-align: center;" colspan="2" |[[File:Morteiro.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_howitzer.jpg}}
L' Obice è un'unità militare pesante dell'età Industriale. Possiede una speciale abilità passiva chiamata [[Esplosione]], grazie alla quale l'Obice ottiene bonus d'attacco per ogni spazio vicino all'obiettivo. Colpisce anche le unità nascoste.
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| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Proprietà'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà'''
|-
|-
| style="width: 30%;"| Era:
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Età Industriale
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} Fabbrica di obici
|-
|-
| style="width: 30%;"| Tipologia:
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 70%;"| [[File:Icon_reward_military_unit_heavy_infantry.png|link=]] Unità Pesante
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.120 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/money.png}}
|-
|-
| style="width: 30%;"| Attacco:
| style="width: 30%;" | '''Tempo di Addestramento:'''
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 35
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
|-
|-
| style="width: 30%;"| Difesa:
| style="width: 30%;" | '''Tempo di cura:'''
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 35
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 24m per punto ferita
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|-
| style="width: 30%;"| Raggio:
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità'''
| style="width: 70%;"| [[File:Icon_range.png|link=]] 6
|-
|-
| style="width: 30%;"| Movimento:
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 10
|-
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Bonus'''
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/blast.png}}<br />[[Abilità Unità|Esplosione]]
|-
| Ottieni bonus attacco per ogni campo vicino all'obiettivo. Ignora la furtività.
| style="width: 30%;"| Attacco:
|}
| style="width: 70%;"| +15 contro [[File:Icon_reward_military_unit_light_infantry.png|link=]]
 
|-
 
| style="width: 30%;"| Difesa:
{| style="margin: auto;"
| style="width: 70%;"| +15 contro [[File:Icon_reward_military_unit_light_infantry.png|link=]]
+14 su [[File:Plain.png|link=]]
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Abilità'''
|-
| style="text-align: center;" colspan="2" | [[File:Blast.png|link=Blast]] [[Esplosione]] +6
|-
| style="color: black; background-color: #a72926; text-align: center;" colspan="2" | '''Altre Info'''
|-
| style="width: 30%;"| Punti Battaglia:
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 1150
|-
| style="width: 30%;"| Requisiti:
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] Balistica
[[File:Military_small.png|link=]] Fabbrica di Obici
|-
| style="width: 30%;"| Costo di addestramento:
| style="width: 70%;"| 1120 [[File:Icon_money.png|link=]]
|-
|-
| style="width: 30%;"| Tempo di addestramento:
! style="text-align: center; font-weight: bold;" | Era
| style="width: 70%;"| [[File:Icon_time.png|link=]] 4:00:00 ore
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-
| style="width: 30%;"| Tempo di guarigione:
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_howitzer.jpg}}<br />Età Industriale
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 min/punto ferita
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Unità Pesante
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1.150
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 35
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 35
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 6
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 10
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png}} +15
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png}} +15<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/plain.png}} +14
|}
|}
<!-- SMW code -->
<span style="display:none">
[[Category:Età Industriale Unità]]
[[Age::Età Industriale]]
[[Type::Unità Pesante]]
[[TypeImage::https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[Attack::35]]
[[Defense::35]]
[[Range::6]]
[[Movement::10]]
[[AgeBackgroundColor::561918]]
[[AgeBorderColor::ffafaf]]
[[AgeFontColor::ffafaf]]
[[Points::1150]]
[[Name::Obice]]
[[ExternalImage::https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_howitzer.jpg]]
[[SkillIcon1::https://foeit.innogamescdn.com/assets/shared/icons/blast.png]]
[[SkillName1::Esplosione]]
[[AttackBonusImage1::https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[AttackBonusValue1::+15]]
[[DefenseBonusImage1::https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[DefenseBonusValue1::+15]]
[[DefenseBonusImage2::https://foeit.innogamescdn.com/assets/shared/icons/plain.png]]
[[DefenseBonusValue2::+14]]
</span>

Versione delle 08:48, 21 feb 2019

armyuniticons_90x90_howitzer.jpg
Proprietà
Può essere addestrato in:
military.png
Fabbrica di obici
Costi Addestramento:
icon_construction_reduction.png
1.120
money.png
Tempo di Addestramento:
time.png
4h
military_boost.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time.png
24m per punto ferita
Abilità
blast.png

Esplosione
Ottieni bonus attacco per ogni campo vicino all'obiettivo. Ignora la furtività.


Era Tipo
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_howitzer.jpg

Età Industriale
heavy_melee.png
Unità Pesante
1.150 35 35 6 10
light_melee.png
+15
light_melee.png
+15
plain.png
+14

Età Industriale Unità Pesante https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png 35 35 6 10 561918 ffafaf ffafaf 1150 Obice https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_howitzer.jpg https://foeit.innogamescdn.com/assets/shared/icons/blast.png Esplosione https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png +15 https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png +15 https://foeit.innogamescdn.com/assets/shared/icons/plain.png +14