Elicottero d'Attacco: differenze tra le versioni

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Riga 7: Riga 7:
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| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 30%;" | '''Può essere addestrato in:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} Base degli Elicotteri d'Attacco
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} [[Base degli Elicotteri d'Attacco]]
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|-
| style="width: 30%;" | '''Costi Addestramento:'''
| style="width: 30%;" | '''Costi Addestramento:'''
Riga 21: Riga 21:
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| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/flying.png}}<br />[[Abilità Unità|Volando]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/flying.png}}<br />[[Abilità Unità#Volando|Volando]]
| Non può essere attaccato dall'artiglieria. Ignora il terreno mentre si muove.
| Non può essere attaccato dall'artiglieria. Ignora il terreno mentre si muove.
|}
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{| style="margin: auto;"
|-
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_attack_helicopter.jpg}}<br />Età Contemporanea
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast.png}} Unità Veloce
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 5.720
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 120
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 100
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 10
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 28
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png}} +40
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png}} +40
|}
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<span style="display:none">
<span style="display:none">
Riga 71: Riga 49:
[[DefenseBonusValue1::+40]]
[[DefenseBonusValue1::+40]]
</span>
</span>
{| style="margin: auto;"
|-
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_attack_helicopter.jpg}}<br />Età Contemporanea
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast.png}} Unità Veloce
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 5.720
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 120
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 100
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 10
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | 28
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png}} +40
| style="background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png}} +40
|}

Versione delle 13:42, 28 mag 2019

armyuniticons_90x90_attack_helicopter.jpg
Proprietà
Può essere addestrato in:
military.png
Base degli Elicotteri d'Attacco
Costi Addestramento:
icon_construction_reduction.png
1.000
money.png
, 4.000
supplies.png
Tempo di Addestramento:
time.png
4h
military_boost.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time.png
24m per punto ferita
Abilità
flying.png

Volando
Non può essere attaccato dall'artiglieria. Ignora il terreno mentre si muove.


Età Contemporanea Unità Veloce https://foeit.innogamescdn.com/assets/shared/icons/fast.png 120 100 10 28 c1522e ff8946 ffd6cb 5720 Elicottero d'Attacco https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_attack_helicopter.jpg https://foeit.innogamescdn.com/assets/shared/icons/flying.png Volando https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png +40 https://foeit.innogamescdn.com/assets/shared/icons/light_melee.png +40

Era Tipo
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_attack_helicopter.jpg

Età Contemporanea
fast.png
Unità Veloce
5.720 120 100 10 28
light_melee.png
+40
light_melee.png
+40