Arma a retrocarica: differenze tra le versioni

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Riga 21: Riga 21:
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| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}}<br />[[Abilità Unità|Scava Trincee]]
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}}<br />[[Abilità Unità#Scava Trincee|Scava Trincee]]
| Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi.
| Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi.
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{| style="margin: auto;"
|-
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_breech_loader.jpg}}<br />Età Industriale
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png}} Unità d'Artiglieria
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1.270
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 18
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 9
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 15
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 8
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/hills.png}} +9
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15
|}
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Riga 73: Riga 51:
[[DefenseBonusValue1::+15]]
[[DefenseBonusValue1::+15]]
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{| style="margin: auto;"
|-
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_breech_loader.jpg}}<br />Età Industriale
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png}} Unità d'Artiglieria
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1.270
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 18
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 9
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 15
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 8
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/hills.png}} +9
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15
|}

Versione delle 14:13, 27 mar 2019

armyuniticons_90x90_breech_loader.jpg
Proprietà
Può essere addestrato in:
military.png
Produzione di Armi a Retrocarica
Costi Addestramento:
icon_construction_reduction.png
1.160
supplies.png
Tempo di Addestramento:
time.png
4h
military_boost.png
Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento
Tempo di cura:
time.png
24m per punto ferita
Abilità
unit_ability_dug_in.png

Scava Trincee
Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi.


Età Industriale Unità d'Artiglieria https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png 18 9 15 8 561918 ffafaf ffafaf 1270 Arma a retrocarica https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_breech_loader.jpg https://foeit.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png Scava Trincee https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png +15 https://foeit.innogamescdn.com/assets/shared/icons/hills.png +9 https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png +15

Era Tipo
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_breech_loader.jpg

Età Industriale
long_ranged.png
Unità d'Artiglieria
1.270 18 9 15 8
heavy_melee.png
+15
hills.png
+9
heavy_melee.png
+15