Arma a retrocarica: differenze tra le versioni
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| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_breech_loader.jpg}} | ||
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| style="color: black; background-color: | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | ||
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| style="width: 30%;"| | | style="width: 30%;" | '''Può essere addestrato in:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} Produzione di Armi a Retrocarica | ||
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| style="width: 30%;"| | | style="width: 30%;" | '''Costi Addestramento:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.160 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies.png}} | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Tempo di Addestramento:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento | ||
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| style="width: 30%;"| | | style="width: 30%;" | '''Tempo di cura:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 24m per punto ferita | ||
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| style=" | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità''' | ||
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| style=" | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}}<br />[[Abilità Unità|Scava Trincee]] | ||
| Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi. | |||
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| style=" | ! style="text-align: center; font-weight: bold;" | Era | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Tipo | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
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| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_breech_loader.jpg}}<br />Età Industriale | ||
| style=" | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png}} Unità d'Artiglieria | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1.270 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 18 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 9 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 15 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 8 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/hills.png}} +9 | |||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15 | |||
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<span style="display:none"> | |||
[[Category:Età Industriale Unità]] | |||
[[Age::Età Industriale]] | |||
[[Type::Unità d'Artiglieria]] | |||
[[TypeImage::https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png]] | |||
[[Attack::18]] | |||
[[Defense::9]] | |||
[[Range::15]] | |||
[[Movement::8]] | |||
[[AgeBackgroundColor::561918]] | |||
[[AgeBorderColor::ffafaf]] | |||
[[AgeFontColor::ffafaf]] | |||
[[Points::1270]] | |||
[[Name::Arma a retrocarica]] | |||
[[ExternalImage::https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_breech_loader.jpg]] | |||
[[SkillIcon1::https://foeit.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png]] | |||
[[SkillName1::Scava Trincee]] | |||
[[AttackBonusImage1::https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[AttackBonusValue1::+15]] | |||
[[AttackBonusImage2::https://foeit.innogamescdn.com/assets/shared/icons/hills.png]] | |||
[[AttackBonusValue2::+9]] | |||
[[DefenseBonusImage1::https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[DefenseBonusValue1::+15]] | |||
</span> |
Versione delle 08:48, 21 feb 2019
Proprietà | |
Può essere addestrato in: | Produzione di Armi a Retrocarica |
Costi Addestramento: | 1.160 |
Tempo di Addestramento: | 4h Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento |
Tempo di cura: | 24m per punto ferita |
Abilità | |
Scava Trincee |
Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi. |
Era | Tipo | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Età Industriale |
Unità d'Artiglieria | 1.270 | 18 | 9 | 15 | 8 | +15 +9 |
+15 |