Martello a levitazione: differenze tra le versioni
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Nessun oggetto della modifica |
Nessun oggetto della modifica |
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(2 versioni intermedie di uno stesso utente non sono mostrate) | |||
Riga 2: | Riga 2: | ||
{| | {| | ||
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hover_hammer- | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_hover_hammer-48ca452eb.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | ||
Riga 21: | Riga 21: | ||
|- | |- | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/double_damage- | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/double_damage-ea6cf61c9.png}}<br />[[Abilità Unità#Occhio Acuto|Occhio Acuto]] | ||
| Dopo aver attaccato, fornisce il X% di possibilità di raddoppiare i danni sulle unità nemiche di qualsiasi era. | | Dopo aver attaccato, fornisce il X% di possibilità di raddoppiare i danni sulle unità nemiche di qualsiasi era. | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/flying- | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/flying-f5e95997f.png}}<br />[[Abilità Unità#Volando|Volando]] | ||
| Non può essere attaccato dall'artiglieria. Ignora il terreno mentre si muove. | | Non può essere attaccato dall'artiglieria. Ignora il terreno mentre si muove. | ||
|} | |} | ||
Riga 34: | Riga 34: | ||
! style="text-align: center; font-weight: bold;" | Tipo | ! style="text-align: center; font-weight: bold;" | Tipo | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_hammer- | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_hover_hammer-410e79bea.jpg}}<br />Era Spaziale: Fascia degli Asteroidi | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast- | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} Unità Veloce | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 17.500 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 17.500 | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 700 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 700 | ||
Riga 48: | Riga 48: | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 1 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 1 | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 28 | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | 28 | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged- | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +120 | ||
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged- | | style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} +300<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +60 | ||
|} | |} |
Versione attuale delle 13:08, 29 mar 2023
Proprietà | |
Può essere addestrato in: | Parkour di Martello a levitazione |
Costi Addestramento: | 9.000 , 6.000 |
Tempo di Addestramento: | 4h Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento |
Tempo di cura: | 24m per punto ferita |
Abilità | |
Occhio Acuto |
Dopo aver attaccato, fornisce il X% di possibilità di raddoppiare i danni sulle unità nemiche di qualsiasi era. |
Volando |
Non può essere attaccato dall'artiglieria. Ignora il terreno mentre si muove. |
Era | Tipo | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Era Spaziale: Fascia degli Asteroidi |
Unità Veloce | 17.500 | 700 | 700 | 1 | 28 | +300 +300 +120 |
+300 +300 +60 |