Arma a retrocarica: differenze tra le versioni
Vai alla navigazione
Nessun oggetto della modifica |
Nessun oggetto della modifica |
||
Riga 2: | Riga 2: | ||
{| | {| | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_breech_loader.jpg}} | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_breech_loader-64ab9d60d.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Proprietà''' | ||
|- | |- | ||
| style="width: 30%;" | '''Può essere addestrato in:''' | | style="width: 30%;" | '''Può essere addestrato in:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military.png}} [[Produzione di Armi a Retrocarica]] | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Produzione di Armi a Retrocarica]] | ||
|- | |- | ||
| style="width: 30%;" | '''Costi Addestramento:''' | | style="width: 30%;" | '''Costi Addestramento:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.160 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies.png}} | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 1.160 {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} | ||
|- | |- | ||
| style="width: 30%;" | '''Tempo di Addestramento:''' | | style="width: 30%;" | '''Tempo di Addestramento:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento | ||
|- | |- | ||
| style="width: 30%;" | '''Tempo di cura:''' | | style="width: 30%;" | '''Tempo di cura:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time.png}} 24m per punto ferita | | style="width: 70%;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per punto ferita | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Abilità''' | ||
|- | |- | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}}<br />[[Abilità Unità#Scava Trincee|Scava Trincee]] | | style="text-align:center" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-ed5a02fa8.png}}<br />[[Abilità Unità#Scava Trincee|Scava Trincee]] | ||
| Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi. | | Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi. | ||
|} | |} | ||
Riga 30: | Riga 30: | ||
! style="text-align: center; font-weight: bold;" | Era | ! style="text-align: center; font-weight: bold;" | Era | ||
! style="text-align: center; font-weight: bold;" | Tipo | ! style="text-align: center; font-weight: bold;" | Tipo | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_breech_loader.jpg}}<br />Età Industriale | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|50px|https://foeit.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_breech_loader-a8a1d2b3e.jpg}}<br />Età Industriale | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged.png}} Unità d'Artiglieria | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/long_ranged-b00e96d08.png}} Unità d'Artiglieria | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1.270 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 1.270 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 18 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 18 | ||
Riga 45: | Riga 45: | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 15 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 15 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 8 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | 8 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/hills.png}} +9 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +15<br />{{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/hills-8e1be1098.png}} +9 | ||
| style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +15 | | style="background-color:#561918;border-color:#ffafaf;color:#ffafaf;text-align:center;" | {{sized-external-image|25px|https://foeit.innogamescdn.com/assets/shared/icons/heavy_melee-070441836.png}} +15 | ||
|} | |} |
Versione delle 13:41, 16 feb 2021
Proprietà | |
Può essere addestrato in: | Produzione di Armi a Retrocarica |
Costi Addestramento: | 1.160 |
Tempo di Addestramento: | 4h Il potenziamento per l’Arruolamento gilda riduce il tempo d’addestramento |
Tempo di cura: | 24m per punto ferita |
Abilità | |
Scava Trincee |
Ottiene un bonus difesa se l'attaccante è distante più di 2 spazi. |
Era | Tipo | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Età Industriale |
Unità d'Artiglieria | 1.270 | 18 | 9 | 15 | 8 | +15 +9 |
+15 |